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Boek Artificial Intelligence
Artificial Intelligence For Games AI (Artificial Intelligence) is onderdeel van elk computerspel. Het commerciële succes van een spel hangt vaak af van de kwaliteit van AI en toch begint men tijdens het ontwikkelproces van een spel vaak pas in een later stadium met AI. Met dit boek zet de auteur zijn professionele ervaring in bij het oplossen van het probleem voor de kwaliteitsverbetering van AI binnen het ontwikkelingsproces van computerspellen.
Artificial intelligence (AI) is an integral ingredient of every computer game. Artificial Intelligence For Games second edition, helps professionals keep up with the constantly evolving technological advancements in the fast-growing game industry and equips students with the up-to-date information they need to jumpstart their careers. This revised and updated second edition includes new techniques, algorithms, data structures, mand representations needed to create powerful AI in computer games. The companion website includes downloadable and executable source code that will be regularly updated by the authors.
- A comprehensive, professional tutorial and reference to implement true AI in games.
- Includes new exercises at the end of chapters so readers can test their knowledge, with solutions available to course instructors
- Revised and updates to cover new techniques and advances in AI, including new sections on behavior trees and statistical machine learning
- Walks through the entire development process from beginning to end.
- New and improved companion website includes easiliy updateable, executable code.
ISBN/EAN: 9780123747310
Gevonden: Boek Artificial Intelligence
Artificial Intelligence For Games Het creëren van robuuste Artificial Intelligence is een van de grootste uitdagingen voor ontwerpers van spellen. Het commerciële succes van een spel hangt vaak af van de kwaliteit van AI en toch begint men vaak pas laat in het ontwikkelproces van een spel met AI. Met dit boek brengt de auteur zijn professionele ervaring in voor het oplossen van het probleem voor de verbetering van de kwaliteit van AI binnen het ontwikkelingsproces van computerspellen.
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Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is frequently misunderstood. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. A game developer since 1987, he was founder of Mindlathe Ltd., at the time the largest specialist AI company in gaming. Ian shows how to think about AI as an integral part of game play. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today.
The book's CD-ROM contains a library of C++ source code and demonstration programs, and provides access to a website with a complete commercial source code library of AI algorithms and techniques.
Features & Benefits :
- A comprehensive, professional tutorial and reference to implement true AI in games.
- Walks through the entire development process from beginning to end.
- Includes over 100 pseudo code examples of techniques used in commercial games, case studies for all major genres, a CD-ROM and companion website with extensive C++ source code implementations for Windows, and source code libraries for Linux and OS X available through the website.
ISBN/EAN: 9780124977822
Gevonden: Boek Artificial Intelligence
Artificial Intelligence Comprehensive, up-to-date coverage Includes a unified view of the field organized around the rational decision making paradigm
A flexible format, makes the text adaptable for varying instructors' preferences.
In-depth coverage of basic and advanced topics, provides students with a basic understanding of the frontiers of AI without compromising complexity and depth.
NEW Nontechnical learning material, provides a simple overview of major concepts, uses a nontechnical language to help increase understanding. Makes the book accessible to a broader range of students.
NEW The Internet as a sample application for intelligent systems Examples of logical reasoning, planning, and natural language processing using Internet agents, promotes student interest with interesting, relevant exercises.
NEW Increased coverage of material New or expanded coverage of constraint satisfaction, local search planning methods, multi-agent systems, game theory, statistical natural language processing and uncertain reasoning over time. More detailed descriptions of algorithms for probabilistic inference, fast propositional inference, probabilistic learning approaches including EM, and other topics, brings students up to date on the latest technologies, and presents concepts in a more unified manner.
NEW Updated and expanded exercises 75% of the exercises are revised, with 100 new exercises.
NEW More Online Software, allows many more opportunities for student projects on the web.
A unified, agent-based approach to AI Organizes the material around the task of building intelligent agents, shows students how the various subfields of AI fit together to build actual, useful programs.
Comprehensive, up-to-date coverage Includes a unified view of the field organized around the rational decision making paradigm
A flexible format, makes the text adaptable for varying instructors' preferences.
In-depth coverage of basic and advanced topics, provides students with a basic understanding of the frontiers of AI without compromising complexity and depth.
Pseudo-code versions of the major AI algorithms are presented in a uniform fashion, and Actual Common Lisp and Python implementations of the presented algorithms are available via the Internet, gives instructors and students a choice of projects; reading and running the code increases understanding.
NEW Nontechnical learning material, provides a simple overview of major concepts, uses a nontechnical language to help increase understanding. Makes the book accessible to a broader range of students.
NEW The Internet as a sample application for intelligent systems Examples of logical reasoning, planning, and natural language processing using Internet agents, promotes student interest with interesting, relevant exercises.
NEW Increased coverage of material New or expanded coverage of constraint satisfaction, local search planning methods, multi-agent systems, game theory, statistical natural language processing and uncertain reasoning over time. More detailed descriptions of algorithms for probabilistic inference, fast propositional inference, probabilistic learning approaches including EM, and other topics, brings students up to date on the latest technologies, and presents concepts in a more unified manner.
NEW Updated and expanded exercises 75% of the exercises are revised, with 100 new exercises.
NEW More Online Software, allows many more opportunities for student projects on the web.
A unified, agent-based approach to AI Organizes the material around the task of building intelligent agents, shows students how the various subfields of AI fit together to build actual, useful programs.
Comprehensive, up-to-date coverage Includes a unified view of the field organized around the rational decision making paradigm
A flexible format, makes the text adaptable for varying instructors' preferences.
In-depth coverage of basic and advanced topics, provides students with a basic understanding of the frontiers of AI without compromising complexity and depth.
Pseudo-code versions of the major AI algorithms are presented in a uniform fashion, and Actual Common Lisp and Python implementations of the presented algorithms are available via the Internet, gives instructors and students a choice of projects; reading and running the code increases understanding.
ISBN/EAN: 9780130803023
Gevonden: Boek Artificial Intelligence
Artificial Intelligence 6th Edition: Structures and Strategies for Complex Problem Solving In deze 6e editie laat George Luger de essentie van kunstmatige intelligentie zien waarbij hij complexe problemen die overal waar computer technologie wordt ingezet opduiken oplost. Luger beschrijft eerst de fundamentele concepten van deze discipline en gaat daarna in op de details van praktische informatie die nodig is voor het implementeren van algoritmen en strategieën die in dit boek worden beschreven. De lezer leert hoe hij verschillende soorten van software hulpmiddelen en technieken kan inzetten om zo de vele uitdagingen aan te gaan waar informatici vandaag de dag mee worden geconfronteerd.
In this accessible, comprehensive text, George Luger captures the essence of artificial intelligence-solving the complex problems that arise wherever computer technology is applied. Ideal for an undergraduate course in AI, the 6th Edition presents the fundamental concepts of the discipline first then goes into detail with the practical information necessary to implement the algorithms and strategies discussed. Students learn how to use a number of different software tools and techniques to address the many challenges faced by today's computer scientists.
- Accessible presentation: The combination of a thorough and balanced treatment of the theoretical foundations of intelligent problem solving with the data structures and algorithms needed for implementation provides a holistic picture for students.
- AI foundations: A unique discussion of the history of AI and social and the associated philosophical issues is presented in the early chapters.
- Applied programming languages: Example programs are written in three programming languages, Prolog, Lisp, and-new for the 6th Edition-Java in Chapters 17-19, which are available on the open-access Companion Website. These chapters show students the power of these languages and demonstrate how they can be used to create the data structures of the AI book that support 'intelligent' problem solving.
- Applications in context: The practical applications of AI are put into context using model-based reasoning and planning examples from the NASA space program. Comments on the AI endeavor from the perspectives of philosophy, psychology and neuro-physiology give students a holistic picture of AI's application in the real world.
- Coverage of the stochastic methodology:
Stochastic natural language processing, including finite state machines, dynamic programming, and the Viterbi algorithm, is integrated into introductory chapters.
Expanded stochastic approaches to reasoning in uncertain situations, including Bayesian belief networks and Markov models, are discussed in Chapter 9.
- New for the 6th Edition, Chapter 13, Probabilistically Based Machine Learning, covers stochastic methods that support machine learning.
New to the 6th Edition:
- Presentation of agent technology and the use of ontologies are added to Chapter 7, Knowledge Presentation.
- A new machine-learning chapter, based on stochastic methods, Chapter 13, Probabilistically-Based Machine Learning. This new chapter covers stochastic approaches to machine learning, including first-order Bayesian networks, variants of hidden Markov models, inference with Markov random fields and loopy belief propagation.
- Presentation of parameter fitting with expectation maximization learning and structure learning using Markov chain Monte Carlo sampling. Use of Markov decision processes in reinforcement learning.
- Natural language processing with dynamic programming (the Earley parser) and other probabilistic parsing techniques including Viterbi, are added to Chapter 15, Understanding Natural Language.
- A new supplemental programming book is available: AI Algorithms in Prolog, Lisp and Java Available online and in print, this book demonstrates these languages as tools for building many of the algorithms presented throughout Luger's AI book.
- References and citations are updated throughout.
ISBN/EAN: 9780132090018
Gevonden: Boek Artificial Intelligence
The essence of Artificial Intelligence This is a practical, highly-accessible introduction to the state-of-the-art in artificial intelligence.
This is a practical, highly-accessible introduction to the state-of-the-art in artificial intelligence.
KEY TOPICS:
- This book demystifies artificial intelligence, making it concrete and transparent.
- It covers knowledge representation, inference, expert systems, natural language processing, machine learning, neural networks, agents, robots, and more.
The book includes extensive self-test questions, case studies, figures, worked examples, sample algorithms and a complete glossary.MARKET:For anyone interested in artificial intelligence; no prior background is required.
ISBN/EAN: 9780135717790
Gevonden: Boek Artificial Intelligence
Delivering Business Intelligence with Microsoft SQL Server 2005 In Delivering Business Intelligence with Microsoft SQL Server 2005 laat de auteur u stap-voor-stap zien hoe u uw data zodanig kunt aanpassen aan de wensen van uw organisatie en informatie kunt distribueren zodat uw organisatie concurrerend wordt. In deze uitgave vindt u o.a., Data mining, warehousing en scripting technieken, MDX queries, KPI analyses en 'Unified Dimensional Model'. Ter ondersteuning van de stof zijn er praktijkvoorbeelden, oefeningen en codes opgenomen voor downloads.
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Transform disparate enterprise data into actionable business intelligence
Put timely, mission-critical information in the hands of employees across your organization using Microsoft SQL Server 2005 and the comprehensive information in this unique resource. Delivering Business Intelligence with Microsoft SQL Server 2005 shows you, step-by-step, how to author, customize, and distribute information that will give your company the competitive edge. It's all right here--from data mining, warehousing, and scripting techniques to MDX queries, KPI analysis, and the all-new Unified Dimensional Model. Real-world examples, start-to-finish exercises, and downloadable code throughout illustrate all of the integration, analysis, and reporting capabilities of SQL Server 2005.
ISBN/EAN: 9780072260908
Gevonden: Boek Artificial Intelligence
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